Well, its good but...
It looks blocky. Like, the characters don't fluidly move like in Krinkles' Madness. Something about his style of animation makes it exciting to see people getting killed. Ask for his advice to make a more accurate tribute.
Well, its good but...
It looks blocky. Like, the characters don't fluidly move like in Krinkles' Madness. Something about his style of animation makes it exciting to see people getting killed. Ask for his advice to make a more accurate tribute.
Dude......
That's really messed up man. And distasteful.
Nice
Very intresting parody, I do enjoy it! Only comment, get a better microphone, and turn up the volume of the voices. Other, than that, good job.
Cool
I enjoyed, it was a funny parody of that stupid movie which incorporated tankmen (tankmen is really popular now isnt it?) i didnt even know he gave that speech
Thanks!
Excellent Tribute!
It was very acccurate with the writer's style of the original storyboard of INVADER ZIM. You adapted many of common idiosyncracies, such as ZIM's limited patience and his frustrated "oooh" with GIR and his childlike and hyper innocence. You also adapted modern day comedy, when DIB steps in an awkward moment. This does feel like a real episode, since every detail does match the actual series. The only faults were it had no shading, lip synching was off, and it was too short. But anyway, good job man!
Wow......jeez you really poured your heart
I remember seeing the other two parts when I was still a kid and I thought you were never going to finish this. But man....it was worth the wait. The style of the clocks were original and exceptional. I mean, you can tell you spent time on this. 5+ man
Amazing
You must have really spent alot of time on this with small pieces of clay in order to make it look that decent. The only problem, which was minimal, is that Jigsaw's voice should have been with a digital voice maker instead of Speakonia, and the camera should make the scenes a little clearer. Anyway, good job.
Well.....
Its a good idea, but it's rarely used. If you want to have a reset feature, have a point for it. Make it used to reset to wehn the player starts playing, and make the fastforward/rewind buttons faster (its REALLY annoying to repeatedly click it for every frame). And, along with a flash movie, there would be a sequence where it would be like classic Konami shooting games in which you can actually play, but with the feature to control time in case you mess up like in that game for Xbox (Blinx, was it? The one with the cat) Otherwise, nice movie, even though with ripped sprites, and I really didnt notice a differnece between 16-bit and 32-bit Slogaibon.....Maybe change the color?
Thanks for your crit!
Slogra and Gaibon had their graphics updated very nicely when they made the jump from Super CastleVania IV to CastleVania: Symphony of the Night. Though some detail may have been lost, like Gaibon's skeletal stomach in SCVIV, the colors of their PlayStation versions result in a cleaner presentation. For Slogaibon 32, too.
True that, the choice of RESETting the movie may seem a little useless, but say you're in the middle of a replay and would like to resume to a later part by way of the CONTINUE option, there you go. I decided not to use a Fast Forward option, because everyone else does, and also there're quite a few eyecatches to find. Thus, I opt for a Frame Forward.
Kind of funny actually
I liked this, it was funny. You should make an series of SEAT, but attacking other things like, airplane service or whatever. I'm gonna go watch Toof 6 again :D!
wait don't go watch toof no whAT HAVE I DONE STOP
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In your desktop monitor.
Joined on 7/25/06